Sonic Curmudgeon: OnLive, Get Off My Lawn

We see in the news for today that Google is – or is not – planning to become a provider of to-the-home gigabit ethernet just as fast as the computer you use to slack off at work:

Google Inc.‘s plan to provide fiber-to-the-home connections at 1Gbit/sec. speeds — that’s 100 times what most American broadband users now get — will have consumers salivating, but some experts say it’s unlikely that Google will ever become a network carrier that regularly installs and maintains fiber connections.

Instead, the announcement appears to be Google’s way of prodding federal regulators and broadband service providers like AT&T, Verizon and cable companies to do more to expand their broadband push.

The goal Google ultimately has in mind, some believe, is to make sure that networks with fat pipes are available soon, so consumers and businesses can use more bandwidth-intensive Google applications.

Of course, it is not only Google applications that would be able to take advantage of generally fatter pipes into homes. One of the major criticisms of the OnLive concept that got people oh-so-very-excited last year was that it simply wasn’t practical to push full-screen video to customers while also accepting and responding to controller input across a network connection in a timely fashion. A bigger pipe would certainly be a step in the right direction as far as games-on-demand providers would be concerned.

And now, a digression.

I don’t really care for the idea of OnLive. A subscription model is a great deal for the type of player who buys a game for full price at launch, then sells it back to GameStop a week later. Assuming a Netflix level of pricing, this sort of player would save a bucketload with a subscription to a game streaming service. I am not that type of player.

I play a game over a very long period of time, the kind of period that makes it a better deal to buy than to rent. I also quite like owning a physical library of games that I can play without a network connection, that I can return to years later, that I have control over. OnLive is another stab at removing control over a gamer’s library from the gamer.

“So what, Rob”, you reply. “If it isn’t for you, don’t subscribe.” Well, I’ll tell you so what: game companies hate selling us physical discs that they can only charge for one time. It removes their games from their control allowing, for instance, used game sales. They much prefer systems like Steam, which require each player to buy a copy of the game. That’s a lot closer to the legal reality of game purchasing, which is that you don’t actually buy the game at all but rather buy a license to use it. Server-side authentication services like Steam allow publishers a modicum of control over the use of their software, but OnLive takes that to an entirely new level: not only do you have no disc, you don’t even have any software at all. You just have a license to view video of the software running on an entirely separate computer.

If they could stop selling discs tomorrow, they would. The choice will be gone as soon as it can be removed, whenever that is.

Is this in itself an awful thing? I am probably overreacting to my gut revulsion. Maybe gaming on demand is as natural as TV on demand. Maybe I’m just being a stick in the mud. Maybe I’m seeing the end of a childish dream: a console under the TV flanked an Alexandrian library of game boxes.

I suppose the big pipe in my living room is a long way off. There’s still time to live the dream.

-ssr

Chat Box

FyreHaar: she’s approaching a certain age
FyreHaar: and she’s the sexiest dresser in the group
FyreHaar: what should her code name be?
FyreHaar: mutton dressed as lamb??
Sonic Rob: accurate, but clunky
Sonic Rob: “expiration date”?
FyreHaar: nice
FyreHaar: these two expired dates got themselves and a dude kicked out of dickens
Sonic Rob: for what? pubic drunkenness?
Sonic Rob: er
Sonic Rob: pubLic
FyreHaar: they were drunk at 12:15
FyreHaar: like, too drunk to serve
FyreHaar: so they started flirting with this older gentleman
FyreHaar: sent him to the bar to order
FyreHaar: I called him on it
FyreHaar: told him not to pass the drink off
FyreHaar: he did it right in front of my manager
Sonic Rob: nothing worse than a woman who tries the alcohol facelift
FyreHaar: gah
FyreHaar: fucking sad
FyreHaar: kill me if I ever do that
FyreHaar: outside of the privacy of my own home
FyreHaar: hell I don’t act like that now
Sonic Rob: “If I act drunk and flirty, it is as though I am 16 again”
Sonic Rob: “I fear the apathy of men more than I fear the reaper himself”
FyreHaar: IFTAOMMTIFTH!!!
Sonic Rob: LOL
Sonic Rob: that’ll catch on
FyreHaar: it’s like Cthulhu’s little brother
Sonic Rob: fhthagn!
FyreHaar: lol
Sonic Rob: it’s funny
Sonic Rob: praying to Cthulhu sounds a lot like Bill the Cat

Chat Box

FyreHaar: have you realized that Bigelow and Cameron are exes?
Sonic Rob: I have
Sonic Rob: it is a big deal about the Oscars
Sonic Rob: battle of the exes blah blah
FyreHaar: but seriously I hope she wins
FyreHaar: a woman hasn’t won
FyreHaar: only the fourth nod
Sonic Rob: the movie was good
Sonic Rob: Dunno about best movie of the year
Sonic Rob: Cameron may win it simply for dollar signs
Sonic Rob: which would say something about the academy
FyreHaar: it was a towering achievement
FyreHaar: and if LOTR won it makes sense that avatar would win
FyreHaar: they both pushed organizational and technical boundaries
Sonic Rob: it is a powerful bit of technique, granted
Sonic Rob: but the film itself
Sonic Rob: I don’t know
Sonic Rob: there is more to a film than how hard it was to make

Chat Box

Sonic Rob: btw, we may have to start a minor internet war with destructoid
Sonic Rob: they have come out against pie in favor of cake
Sonic Rob: they have called pie “an excuse to make you eat fruit”
Sonic Rob: whereas cake is lauded for its hedonistic and total lack of nutritional value
Sonic Rob: they have obviously never heard of fructose
FyreHaar: fuck cake
FyreHaar: cake is for fatties

An Interesting Discovery About Priorities

I was just listening to Brad Nicholson on Podtoid talking about how Mass Effect 2 is one of the best action RPGs he’s ever played, calling it a game of the year contender. At first it made me feel kind of bad for the developers; after all, it’s only February now, and in 10 months everyone will have more or less forgotten the games that came out at the start of the year. It happens every year when “best of” season rolls around; that’s why all the big dumb action moves come out in summer and all the gay melodramas come out in winter. Newer, shinier, sexier games will be coming out all year long; a game released in January has almost no chance of being remembered at the end of the year, much less recognized.

For those games that don’t disappear down the memory hole, more time in players’ hands usually equates to lower opinions. Familiarity breeds contempt, and game scores go down over times as the hype wears off and players really get to dig in deep with a game. The shine wears off of the graphics, and the shortcuts and oversights in the design become apparent. Exploits are found that dilute the experience for those too weak to resist them. Rebellious contrarians go against the grain and criticize popular hits. It’s natural.

And then I remembered: DLC.

Mass Effect 2 has two announced DLC packs scheduled, and almost certainly more in the pipeline for some time to come. If they can keep a steady pace of quality material coming through the year, that’ll be the story come December. It’s a lot more work than just releasing the game around the holidays, but totally worth it if things work out. In fact, if they really listen to what people have to say, they can pull a Fallout and actually improve the basic game via DLC (level cap, my ass), resulting in an overall better impression of the game when people look back than might have been warranted at… Well, I was going to say “release”, but maybe “launch” is a better word. That’s what a DLC-heavy title is, really: a platform for delivering content in return for micropayments.

Looking at this paradigm now, it seems odd that more publishers aren’t insisting on it. Bayonetta just came out and is garnering huge praise from the review community, but absolutely no DLC is planned. I wonder, are they simply not concerned about Bayonetta’s year-end award prospects? Where are their priorities?

-ssr

Sonic Apprehension: The Girl With The Dragon Tattoo Comes To Film

The award-winning Swedish film based on the critically-lauded thriller novel The Girl With the Dragon Tattoo is coming out in the US next month! Fucking A!

An American remake is already planned! Fucking why?

There are rumors about a Hollywood version of the first novel.[7][8] Yellow Bird executive producer Søren Stærmose confirmed in an interview with the Swedish newspaper Expressen that negotiations for such a version are taking place. These would not be simply US remakes of the Swedish films, but rather new Hollywood films based on the books. In the interview, Stærmose stated that the US films might be produced similar to the Yellow Bird co-produced Wallander TV Show starring Kenneth Branagh, shooting in Sweden using English-speaking actors. He also said that it is up to the director, and the story could just as well take place in another country, such as Canada.[9] According to The Guardian, George Clooney, Johnny Depp, and Brad Pitt are all interested in playing the central role of Mikael Blomkvist;

Oh fuck.

and producer Søren Stærmose of Yellow Bird, who holds the screen rights to the books, has been approached by directors including Quentin Tarantino, Ridley Scott, and Martin Scorsese. [10] [11]

Oh fuck.

Continue reading Sonic Apprehension: The Girl With The Dragon Tattoo Comes To Film

Sonic Hate: Game Previews Are Just Advertisements

Dark Void is out and – surprise surprise – receiving middling reviews from the online gaming press.

Gamespy: …”jetpack fans will have to settle for half-baked.”

Destructoid: “The best parts of the game are mediocre and the worst parts are abysmal.”

IGN UK: …”Every bit as disappointing as expected.”

Totally and utterly non-shocking, unless you happened to read the preview coverage of the game from these same online sources:

Gamespy: “Dark Void takes game mechanics that are very similar to what other shooters have done in years past but keeps things fresh with its unique focus on aerial combat and vertical level design.”

Destructoid: “Unless Dark Void completely jumps the shark with some sort of retarded plot twist or ridiculously out of place gameplay mode later in the game, I think that they have pretty solid win on their hands.”

IGN UK: “From what we’ve seen so far, these disparate game elements combine seamlessly, making for an incredibly fresh, genuinely exciting take on the shooter genre.”

I am sick to death of this. Every game gets hyped to the hills in preview coverage. Every MMO might have what it takes to knock WoW from its throne. Every third-person actioner is a gasp-a-minute thrill ride that will leave you breathless. Glaring problems are described as hiccups needing to be ironed out before the game ships. This bullshit pre-game carnival barking is universal in the gaming press, as predictible as it is omnipresent. Any gamer could probably write a passable game preview without even trying the game out; we’ve all read a few dozen stupid hyped up game previews before. We know all the lingo. Fresh. Promising. Puts a new spin on. Cover system.

I understand why it happens. Game sites don’t want to piss off the people who send them review copies and allow them into preview events. They want to be able to cover upcoming games that will nab them page views from interested readers. Maybe it would even be nice to get a pull quote in the game’s print advertising. If they want all these perks, they have to make nice about the game, at least until the first day’s sales are in the till.

But it needs to end. Continue reading Sonic Hate: Game Previews Are Just Advertisements

Rant: CNN Plays The Game Blame Game

“After Tragedy, Dr. Plays Video Game Blame Card”

Here’s my question for this doctor. Were you treating this kid?

Oh, you weren’t?!?!? Then shut the hell up. His family is in unknown depths of grief, his friends, his school and his community are desperately trying to keep it together in the face of a tragedy they can’t understand. You are not helping anyone. You are an opportunistic famewhore. There is a special circle of hell reserved  for those who profit from the grief of others and you have a prime spot with your name on it.

Also, as you weren’t his doctor, how do you know he played video games at all?? Maybe his family doesn’t even own a console or they actually supervised his playing and limited his time. Maybe he had depression, it’s a disease, have you heard of it? Have you ever done a study on the social effects of video games and that it’s entirely possible they actually help lonely, isolated kids by enabling them to socialize with people of a like mind outside of their immediate geographic milieu and help them be appreciated for their personality and skill set rather than be ostracized for not having the right jeans or BMI?

</rant>

My sincere condolences to the child’s family and community.

-fyre

[ht to Destructoid]