Sonic Rob: have you followed this goofy American Police Force story? The private security guys that bought a prison in Montana?
Sonic Rob: they track cheating spouses, do “covert pregnancy tests” and sell duffle bags and nuclear weapons
Sonic Rob: or claim to, anyhow
Sonic Rob: sounds to me like a Soldier of Fortune subscriber won the lottery and wrote up a very silly business plan
Sonic Rob: oh, and the CEO is a con artist from Montenegro
FyreHaar: yeah, it’s a scam
FyreHaar: who’s gonna file a fraud claim when the WMD they paid for over the internet doesn’t come in
Sonic Rob: LOL
Sonic Rob: Khaddafi’s there reading his email, wondering where his nuke is, and when that Nigerian finance minister’s widow will get back to him
Month: October 2009
Real or Imagined: Leveling up in DOW II
I am in the process of leveling all my races up to 30 in DOW on line multi-player.
Space Marines are at level 31, Orks hit 29 last night, Eldar are 13 and Tyrannids are 12.
I have played more than 400 matches of three versus three, slightly more if you include two versus two and one on one.
And I have started to feel like I am good at this. My win ratio is getting better. I still lose and my overall 3v3 record is 196 – 284 wins to losses. Lately I feel like I am more in control of the matches, that what I do really matters to the course of the battle.
Last night, I realized that my team mate had gotten caught up fighting in a particular spot and we were losing because of it. He had tunnel vision and had become obsessed with fighting in one tiny section f the map. In days of yore, I might have followed and kept fighting with him. But I saw that it was pointless and was, in fact, playing right into the defensive strategy of the other team. We were walking into their guns with no feasible counter, just going off to die for pride.
So I flanked, I left my teammate to his devices and took the fight to another location. I diverted the enemy, destroyed his defensive advantage and turned the tide of the match. I didn’t wait for permission, I didn’t doubt myself, I just did what I judged to be the best tactical decision. This sort of thing is happening more and more. What I do seems to be critical to the outcome of the match.
At first, I thought it was having a level 30 or thereabouts army. That was what made me “better at it.” But it’s not. The troops aren’t better, they don’t have tougher armour or whatever. It’s me, I am better. A better general. I still mess up and get my troops wiped out (n.b. two shootas and two sluggas cannot take out a Force Commander in Terminator Armour). But my decision making is stronger and more decisive. If a tactic doesn’t work, I reevaluate. I don’t hammer the same thing over and over expecting it to work. I am constantly evaluating and adapting to the changing face of the battle.
My micro isn’t better, my troops aren’t better, I have confidence that I know how to do this. And it is making me much better at the game. I’m fighting smarter, controlling the when and where of the skirmishes, pushing other players to react to me and generally putting my stamp on matches. We’ll see how my record is once I’ve got the Eldar and Nids up to 30 but I really think I’ve turned a corner, from noob, to player, to veteran.
-fyre
A Quick Question for Peter Molyneux
Peter Molyneux has given an interview with Edge Online wherein he talks about the decision to re-release Fable II as an episodic download, with the first 45-minute “episode” available for free:
Now, I hate demos. I think demos are the death knell of experiences. Over the years I’ve done demos and they’ve either completely ruined the game, given too much to the player, or they’ve confused people, so I said that we should give away the very first 45 minutes of the game, completely free, and just before you get to Bowerstone up comes this message saying, ‘If you want to continue playing press this button, but if you want to buy the rest of the game, press this’. So people that are interested but don’t want to commit to the full purchase can play more, and people that are into it can buy all of it, and they don’t lose experience or gold they’ve collected.
So, uh, Pete. How is that not a demo? Maybe you and I are using definitions of demo from different sides of the Atlantic or something, but last I checked, a game demo was a brief taste of the entire game that allows you to try it out and see if you want to buy the whole thing. I’ll grant that you may have streamlined the process a bit (letting people buy the product from within the demo? slick!), but what you’re describing here? A 45-minute experience that ends with a tease to get you to buy more of the game? That’s a demo, buddy.
45 minutes. Come on, man. I can get longer “episodes” of Mad Men.
-ssr
Chat Box
Sonic Rob: he had online gaming issues?
FyreHaar: he didn’t want to deal with the people
FyreHaar: when I was like here, an FPS with no single player component
Sonic Rob: is he ok with being called a jew or whatever?
FyreHaar: I think he was doubtful
FyreHaar: he can just change server
FyreHaar: or kill the guy
Sonic Rob: haha
Sonic Rob: that is healthy