Are you there, Relic? It’s me, Rob.
I’ve started yet another DoW2 map, and I’m having some scale troubles. It’s hard to keep the map scale in mind while I’m placing things like requisition and power points. in the map editor it feels as though the place must be amazingly crowded, but when I open the map up in the game, it turns out that the whole thing is immense and everything is far apart.
This is actually affecting the entire map – I kinda didn’t mean for it to take so long to get from one side of it to the other. I suppose this is mostly me noobing it up with the world builder. And I guess I can always open the map up in-game and have a look. I could even take a stab at placing a couple of static soldier models around the map for scale reminders, or using the ruler splats you so thoughtfully included.
But to be honest, it’d be much cooler if you just had the world builder generate a little squad of scouts or something and had them run around the map so I could see how long it takes them from the nifty God’s-eye zoomed all the way out view.