Once Again, Incomprehensible Developer Commentary Theater

Kotaku has an interview up with Capcom producer Jun Takeuchi, and while I appreciate that the man has to say things that will keep people buying the new games, he chose a really unfortunate tack to this:

“I think, while Resident Evil 4 is a great game, its appeal was limited somewhat to maniac players,” Takeuchi said. “With RE5, I wanted to bring the series to a larger audience. I think its important to do the same for the next RE.”

Ummmmmmmmm. What?

Resident Evil 4 has garnered significant critical acclaim, averaging a score of 96 on Metacritic.[12] It has received dozens of awards from various organizations and stellar reviews from various video game websites.[46] The game was considered by critics as a top contender for 2005’s Game of the Year. The game was a successful crossover hit as the new gameplay alterations and immersive style appealed to many not previously familiar with the Resident Evil series.[47] Nintendo Power named it their 2005 Game of the Year, and ranked it number 1 on their list of the “Top 20 Best GameCube Games of All Time” in their 20th anniversary issue.[39] Resident Evil 4 was ranked number 1 on IGN’s Top 99 Games of All Time list.[48] The Official U.S. PlayStation Magazine named it the Game of the Year for the PlayStation 2. Game Informer gave both editions of Resident Evil 4 a perfect score, and along ranking number one on their list of “Best GameCube Games of All Time” they named it their 2005 Game of the Year.[20] It tied with Kingdom Hearts II as Famitsu’s Game of the Year 2005.[49] Subsequently, Resident Evil 4 was named “Game of the Year” at the 2005 Spike TV Video Game Awards.[50] Also, the G4 TV show X-Play named it the greatest game since the beginning of the series in April 2003.[45]
The Nintendo GameCube version sold over 320,000 copies in North America during the first twenty days. The European release sold its entire 200,000 units during the first month. As of January 2006, over 3,000,000 copies of the GameCube and PlayStation 2 versions were shipped worldwide.[51] According to January 17, 2007 sales figures provided by Capcom, the GameCube version of Resident Evil 4 has sold a total of 1.6 million units worldwide, while the PS2 version has sold over 2 million units.[52]

I wouldn’t call myself an RE fanboy, particularly – I haven’t even played RE5 yet – but I like the games, and RE4 was great. It was a technically impressive and consistently enjoyable action title. I certainly wouldn’t call it a niche game by any means. I know that Mr. Takeuchi is just trying to hype RE5 and the surely-upcoming-at-some-point RE6. RE4 has probably sold about as many copies as it is likely to, so it makes sense to hype the newer titles in comparison. At the same time, what he saying is silly bullshit, and we shouldn’t let that slide when we see it. When developers say things like that, they are treating us like we are milling, dollar-fleeced sheep who gather to the exciting tone of their voices without pausing to listen to the content of their words.

-ssr

[h/t Destructoid]

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