E3 Wrapup

Hey Fyre,

Sig and I just got back from E3, so in the spirit of Games Journalism(tm), here are some awards that I am giving for the games I saw there.

Best Game in a New IP – TITANFALL


I was never a big fan of the Modern Warfare games, and I tend away from military shooting generally, but the move into balls-to-the-wall sci fi seems to have freed the people at Respawn to create a really bonkers team shooter. The action looks fast and frenetic, the guns look weird and varied, and the whole thing looks gorgeous.

Honorable Mention – MURDERED: SOUL SUSPECT


Sig and I are going to have to agree to disagree on this one: he thinks Murdered looks linear and dull; I’m intrigued by the premise and characters. I guess we agree that it might not be that fun to play, but disagree about whether that’s a dealbreaker.

Best Game in an Existing Series – ASSASSIN’S CREED IV


A bigger world, seamless travel through all of it, a boisterously badass Kenway protagonist, smoother multiplayer and YARRR pirates everywhere. What’s not to like? Maybe it was a bit unnecessary given that I was gonna buy the game anyway, but Sig and I went to see the short trailer in the Sony theater, then the longer version in the Ubi booth, and then waited in a good long line right next door to play the multiplayer for a bit. I’m even more hyped than I would have been before – if there’s any one reason I’m thinking about buying a next-gen system it’s to play the proper version of this game and not the cut-down 360 version.

Honorable Mention – THIEF


I never played the original Thief games from Looking Glass, but all the beardy old PC gamers tell me they were the cat’s tits. The new game looks like Dishonored but with all the wacky superpowered combat trimmed out and more powers for sneaking and avoiding detection. The level we saw in the demo was titanically labyrinthine, and ended with around twenty minutes of constant explosions. Worth investigating for insanely patient stealth nuts like me.

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