The writing is on the wall for my beloved Winona, as she is now struggling to run Total War: Shogun 2, a demanding but by no means unprecedented strategy title from last year. I’m sure she’ll be able to swing Portal 2 when I get around to it as well as any number of other titles; indie stuff like Bastion still glides along just fine.
It’s only a matter of time though, now. If your PC fails to run a current game at playable speeds even on lowest settings – any game not named Crysis – you’re going to need to start spending a lot more time looking at Tom’s Hardware in the near future.
$10 once again gets you three new maps (for a total of 11 if you bought the previous DLC) and a new play mode, Dreadnought Assault. In this mode two teams compete to capture a point in the middle of the map, presumably much like in Seize Ground. The team that succeeds spawns a player-controlled Dreadnought armed with an Assault Cannon, Meltagun, and giant crushy killy fist thing. It’s the closest the game has yet come to just giving players a tank. Once the dreadnought is destroyed the process begins again. It’s not clear from the press release how you go about winning this mode, although at a guess I’d reckon either kills or by summoning the Dread a certain number of times.
There’s also yet another set of skins for the outrageous price of $3 each. This time it’s Death Guard and Iron Hands, which at least should give the game artists a chance to have some fun with bionic legs, distended bellies, and so forth.
I’m sort of intrigued by all of this but I’m wondering about how the Dreadnought gets around the map. Can he smash through walls? Does he have to duck to get through doorways?
What do you think? Is anyone still playing Space Marine?
Sure, you're a 12-foot tall killing machine with a double-barreled mancannon that has a chainsaw-scythe bayonet on it, but I have AN ELECTRIC HAMMER.